(RE)THINKING TEACHER SUPPORT & STUDENT ENGEGME
This was a five week project that took place in an experience design course, which explored the theme of education. I conducted research in collaboration with two other designer to explore how technology could be used to help support primary and secondary teachers increase student engagement.
I created a web based prototype for k-12 grade teachers that makes it easy to discover and incorporated inspiring stores into everyday lesson plans.
Role: UX Designer, in collaboration with two design researchers
Timeline: 5 week project
Skills: Systems Mapping, information architecture, wireframing, prototyping
WHEN IT COMES TO ENGAGING STUDENT...
With the systems map I was able to get a sense of the type of content that would be coming in and out of the platform.
After getting a sense of the user flow I sketched out and created wireframes to better understand the content and how it could behave.
THE FINAL CONCEPT
New users want the ability to see stories and related educational material with a broad spectrum of subjects to become inspired.
The new user can scroll through various subjects that have associated topics and learning material. There are also related story links on the side that allow the user to explore other stories.
The user wants to be able to find content thats specific to their own personal teaching requirements.
The user can personalize their account by adding what and where they teach along with interests to make content targeted.
The user wants to be abel to easily review the product and purchase it.
The user can see reviews, preview the content, and easily add it to there bag.